Gregorsoft Software (title.gif - 8,659 bytes)
Gregorsoft Software
Hosted by FGN/EmulationZone.

Old News

  • (17/09/01)
    Nothing new this time. Hopefully I'll have a screenshot or something for Wednesday.

  • (12/09/01)
    I fixed the link to SU Comp on the Games page. Thanks to Jeffrey Grover for pointing this out.

  • (09/09/01) - Magicgrafx Entertainment and Gregorsoft Software present...
    Well, you'll have to go here and see, won't you? :-)

  • (30/08/01) - "The Day my Motherboard Turned to Toast"
    Last Tuesday evening, my motherboard had finally decided it had had enough, and proceeded to fry itself. As a result, I needed a new motherboard, new processor, and new RAM. Also, it systemtically destroyed my C: drive. Luckily, I had had the foresight to keep all my data, including SU3, on a separate partition, which was unaffected. Interestingly, if I now enable DMA, C: gets the same demolition-ball treatment. 0_o Anyway, my PC is now, after three reformats and reinstalls, in a semi-usable state. I've still got to install the non-essential things like IE5 and sound/mouse drivers, but I'll get round to that soon. I still don't trust my motherboard on my HD, so I'm going to avoid mission-critical tasks for the next few days, and, moreover, avoid using my D: drive until I'm pretty certain it isn't going to get the same treatment as C: did. I'll update when I can bothered. :-)

  • (18/08/01)
    This will almost certainly be the last update before I go back to school. :-( Who thought 7 weeks could go by so fast...? Anyway, I can't be bothered actually doing anything substantial to the site today, so I'll give you the screenshot I had intended for today on Wednesday instead.

  • (11/08/01)
    Updated the Games page again.

  • (04/08/01)
    Happy August! :-) I've updated the Games page. You may have noticed that I have decided to cut a few levels out of SU3. This is because the project I had intended to take six months has now taken over a year, and still isn't anywhere near being finsihed yet. Level design is what's taking the time, so a few less levels should speed things up a bit. There are still plenty levels, though! :-)

  • (30/07/01)
    I've finally got round to adding that screenshot I didn't get round to doing on Saturday. Check out the Games page.

  • (28/07/01)
    Over the past week or so I have worked on various projects/eaten/read/slept/done homework - in fact, I've done almost everything that cannot be called 'working on SU3'. I fully intended to upload a screenshot today, but when I got round to it, I couldn't be bothered. Maybe I'll have one for Monday. Or, maybe I won't.

  • (22/07/01)
    I moved that advert to the top of the page, and added it to all the other pages.

  • (21/07/01)
    After more than a month, email.com is finally back up. This means I will once again be able to receive my e-mail. My apologies for any inconvenience that that caused. Also, I've added an advert to the bottom of the page. I'll add it to the other pages ASAP. Hey, it's either that or have the place shut down. :-)

  • (14/07/01)
    Updated the Games page.

  • (09/07/01)
    Nothing today.

  • (07/07/01)
    Updated the Games page. Also, Happy July! :-)

  • (04/07/01) - Telephone lines and such
    Before I get on to anything worth your while, I must apologize for my absence of late. However, for a change, I actually have a reasonable excuse. It involves lawnmowers, telephone lines, and British Telecom. The story goes like this: last Wednesday, the verges along the edge of the road leading to my house were being cut. Nothing unusual there. The catch was that, serveral weeks before, the telephone lines going along said road had been moved from overhead lines down to the ground. BT, in their infinite wisdom, had decided not to bury the cables underground, but instead to leave them running overground, running across the grass. You can probably guess what happened next. Telephone line + lawnmower = no connection to the Internet. This situation remained for ONE - WHOLE - WEEK until finally the problem was resolved (a dialing tone has never brought me so much joy! :-).

    Anyway, down to business. I have decided to make a few changes to the levels that will be in SU3. Launch Base Zone will replace Stardust Speedway, and I may change/remove Casino Night Zone. Also, Sonic now plays Hydro City instead of Aquatic Ruin. All the characters will do Launch Base and Starlight. I have updated the Games page accordingly. Speaking of the Games page, I have completely rewritten the SU3 description to bring it slightly more up-to-date. I think that's all.

    A small note: I have nothing against BT. There was probably a perfectly good reason for leaving the cable where it was. I think BT's great. Honestly.

  • (23/06/01)
    Nothing today.

  • (20/06/01)
    Added LavaMind to the Links page.

  • (18/06/01)
    Updated the Games page.

  • (16/06/01)
    Email.com is currently down, and as a result I'm not receiving my e-mail. If you desperately need to talk to me, try looking on AIM (Oogaland), ICQ (113805795) or MSN Messenger (oogaland@email.com). My apologies for any inconvenience.

  • (13/06/01)
    I have done absolutely no work to SU3 over the past few days. I just haven't been able to make myself do any work (outside school, that is) recently. Oh, well. With any luck, that'll change soon. Although, of course, 'soon' could be anything from a week to a month. [Sighs]

  • (11/06/01) - Woohoo!!!!!
    NO MORE S2!!!!!!!!!!!!! Bwahaha!!! On to S3!! The start of my Standard Grade courses!! Yay!! Not only that, but there are only three weeks until we break up for the Summer. Heehee!!!!

  • (09/06/01)
    Hmm... let's think. Is there anything new today? No.

  • (06/06/01)
    Updated the Links page.

  • (04/06/01)
    No update today.

  • (02/06/01)
    Nothing new today. Keep voting on the Poll! :-)

  • (01/06/01) - Release date matters, and Happy Birthday to Me :-)
    "What's this?" you ask. "An update on a Friday?" Well, firstly, erm... yes. It is Friday, and, yes, this is an update. It is not, however, just any update - today was originally to be the release date of SU3. Frequent visitors who know the current situation as to SU3 will find this laughable. The game is, I would estimate, less than 50% complete. It is exactly one year to the day that I released SU: TR, which was the reason I had chosen today for SU3's release into the wild. I've updated the release date on the Games page. Today is also, incidentally, my birthday. In fact, I have just turned 14 as I type this, seeing as I was born at night. Well, there you go. You can all wish me a Happy Birthday while I wish you the normal Happy June.* :-)

    *Obviously, 'Happy June' is only normal in the sense that I habitually wish you good tidings at the beginning of every month, using the name of said month in my little bid of good-will. Getting to the point, I wouldn't wish you a Happy June at the beginning of, say, October. Of course, only the extremely dense among you will not have figured this out by yourselves, but it can't hurt to explain, can it? :-)

  • (30/05/01)
    Over the past few weeks I've been working on SU3 Internet Multiplayer, but this time using DPlay instead of MOO. Since the public MOO servers will be shutting down at the end of the year, the multiplayer emphasis will be on DPlay, instead of MOO as originally intended. I've updated the Games page to reflect the current state of the multiplayer stuff. Also, there's another update to that page, which the astute (and not so astute - it's pretty obvious) among you may notice.

  • (28/05/01)
    Added a poll to the Poll page. Please vote! I also did a few things to the Links page.

  • (27/05/01)
    Nothing this time, but the long-neglected Poll page should get an update on Monday.

  • (23/05/01)
    Well, I've nothing new for you today, but I did wait patiently for three-quarters of an hour while I uploaded the Art & Design section of my school's website (www.bellbaxter.org.uk if you're interested. As if you would be.). I have absolutely no idea why I just told you that, but, well... I did. Hmm.

  • (21/05/01)
    HCZ is now completely finished. Updated the Games page.

  • (19/05/01)
    HCZ Badniks have now been placed. Updated Games page to reflect this.

  • (16/05/01)
    Nothing today.

  • (14/05/01)
    Oh, what a week. Never before have I been through such a hectic 7-day spell. As you might have guessed, it was that havoc that caused my lack of updates. Not that that matters, since I don't have to run this place anyway, but still... :-)
       I have now just about recovered, though it was only yesterday that the chaos reached its climax: I spent the afternoon at my little cousin's birthday party, and for half an hour there had to endure a pseudo-conversation with a rebel, with whom I'd gone through primary school. But I digress.
       On to the update: firstly, Hydro City is now nearly finished, and the Games page has been updated accordingly. And secondly, I fixed a few broken links, also on the Games page. There. Finished. You waited a week just for that. :-)

  • (05/05/01)
    Updated the Games page. Oh, and I got my bag back. :-)

  • (02/05/01) - I officially declare myself the scattiest person in the world
    Gah. As of today, I have yet another item to add to my 'lost stuff (S1 and 2)' list. Here's the list as it stands now:
    • 2 pairs of tracksuit trousers (not recovered)
    • 1 Homework Diary (lost twice, recovered both times)
    • 1 set of Home Ec* books (recovered)
    • 1 large piece of fabric from Home Ec* (not recovered)
    • 1 schoolbag cotaining English, Maths and French books (pending; I might find it tomorrow, and, then again, I might not)
    • Other stuff I forgot
    *I hate Home Ec, and I've only got to put up with it for four more weeks 'til I start S3. Just thought I'd mention that.

  • (02/05/01)
    Happy May! I have just realised that I neglected to wish my readers a Happy April last month. My most sincere apologies to you all. :-) I'm currently swimming in waves of nostalgia, having set up my old 486DX/25 again. Running Windows 95 (not a good idea, on a 25MHz machine), it takes about 3 minutes from power-on to the completion of the Windows startup procedure. But it's still fun...

  • (30/04/01)
    Nothing today. Well, nothing for the general public anyway. Aha ha. Ha. HA! HA HA! BWA HA HA!!! Erm... yes. Pretend I didn't just laugh in an evil-sounding manner back there.

  • (28/04/01) - Oogaland ROFL! But nobody else does! As per usual!
    Looking back on the update of 09/09/00 (yes, you read that right) I noticed a rather stupid spelling error that I can't believe I made and actually had me laughing. I'm sure you also find it hysterically funny.

  • (28/04/01)
    Updated the Games page and set this column's width to 100%, making everything look a bit more sensible.

  • (25/04/01)
    I've moved all the updates from this page on to the Old News page. And... that's it.

  • (23/04/01)
    I did next to nothing to SU3 over the weekend. Well, that's not true... not exactly, anyway... Ah, never mind.

  • (22/04/01)
    Fixed the broken links to SU, SU2 and SU2P on the Games page. Thanks to Uche12345 for notifying me.

  • (21/04/01)
    Updated the Games page.

  • (18/04/01)
    I can't think of an update today. Such a pity... :-)

  • (16/04/01)
    Hrmph. Back at school again. :-( :-( :-( :-( :-(

  • (14/04/01)
    I've finally got round to adding those new screenshots. All three are on the Games page. Oh, and happy Easter to everybody celebrating it! :-)

  • (11/04/01)
    Oops. I said I'd have some screenshots for today, didn't I. >_< Well, I forgot. Many apologies. I'll write myself a note to have them ready for Saturday.

  • (09/04/01)
    For the first time in about a fortnight I've actually managed to do some noticable work on SU3. Flying Battery is now finished, and I've made a reasonable start on Hydro City. I've updated the Games page accordingly. If I can be bothered, I'll make you some screenshots for Wednesday.

  • (07/04/01)
    Nothing today.

  • (04/04/01)
    Spent today trying to get MOO to do something useful. Please don't ask...

  • (02/04/01)
    Changed the SFGHQ description on the Links page to make more sense.

  • (31/03/01) - Yayayay, woowoowoo!
    Heehee! For once I'm in a good mood and might just be able to write an update without any sarcasm. Note the emphasis on 'might'. :-) Two things have happened to lift me to this height of mood-dom (does that make sense?): number one, there's no school for two weeks, and, number two, after about a year of operating on FAT16, I've converted my HDs to FAT32. I have gained, in total, over 600 megs of space!! Anyway, I'm sure you've had enough of my blethering. I'll shut up now.

  • (26/03/01)
    Slightly updated the Games page. A distinct pattern seems to be emerging in my updates of late. :-)

  • (24/03/01)
    An update? No. Maybe Monday, if you're lucky.

  • (21/03/01)
    Updated the Games page.

  • (19/03/01)
    Slightly updated the Games page.

  • (18/03/01)
    The TA Competiton seems to have messed up. >_< To enter, please send me a screen shot of the times screen with EHZ selected. Sorry for the mix-up! :-)

  • (18/03/01)
    Added that screenshot I promised yesterday to the Games page.

  • (17/03/01) - I'm Ba-ack!
    After no less than 12 days of missed updates, I'm back and... back. There are probably better endings to that sentence, but, quite frankly, I can't be bothered thinking of them. OK, to the update: for those of you who missed it at S.A.G.E., SU3 Demo 3 is now ready. Get it from the Games page. The new demo features a Time Attack competition, so please click the 'Submit Times' button in the game! And that's it. I might have some screenshots or something for you for tomorrow.

  • (05/03/01)
    No more updates until after S.A.G.E., since I've got to juggle maintaining my booth and a pile of homework. >_< There'll be plenty of stuff at my S.A.G.E. booth, though! :-)

  • (03/03/01)
    Added Sonic Forever to the Links page. Oh, and happy March! :-)

  • (28/02/01)
    No update today. I'm spending most of my time working on SU3 and my S.A.G.E. booth.

  • (26/02/01) - Snow, Wonderful Snow... :-)
    Ahh... snow. Where would I be without it? Answer: AT SCHOOL! Heeheehee... :-) Anyway, I updated the SU3 section of the Games page. Again.

  • (24/02/01)
    I've still not got rid of that stupid latency problem. Aaaargggh!!! I'd orginally hoped to have a multiplayer verion ready for S.A.G.E., but that's looking increasingly unlikely.

  • (22/02/01)
    Monday's Multiplayer demo ran like a tortoise on tranquilisers. >_< Oh, and Jonny, I'm not uploading that thing tonight. I'll bring it in on disk tomorrow.

  • (19/02/01)
    I now have a working version of SU3 Internet Multiplayer! It isn't avaiable to the public yet, but a version will be in at S.A.G.E. I've updated the SU3 section of the Games page accordingly.

  • (17/02/01)
    Updated the SU3 section of the Games page.

  • (14/02/01)
    Gah. No update today.

  • (12/02/01)
    Updated the Games page.

  • (10/02/01)
    Updated the Links page.

  • (07/02/01)
    Time Attack mode has now been implemented, so all that remains of single player coding is to copy the new code to the existing levels that still use Engine 1. <sarcasm>Won't that be fun.</sarcasm> :-)

  • (03/02/01)
    Happy February! I've moved the last couple of month's updates to the Old News page, and addded Wednesday's screenshot to the SU3 Screenshots Gallery (click the 'More...' link under the screenshots on the SU3 section of the Games page).

  • (31/01/01)
    SU3 Engine 2.00 is complete! Added another screenshot to the SU3 section of the Games page.

  • (27/01/01)
    SU3 Engine 2.00 is getting extremely close to completion. It should be finished this weekend. That means I can start work on level design again, and even work on some of the niftier features that I'm not telling you about. COUGH! COUGH! Internet multiplayer! COUGH! COUGH! That joke is getting re-e-e-eally old...

  • (24/01/01)
    2000 visits! Guess who visitor 2000 was... :-)


  • (22/01/01)
    Updated the Links page.

  • (20/01/01)
    Started work on SU3 again after a week of doing nothing. Added another screenshot to the SU3 section of the Games page.

  • (15/01/01) - New Location
    Now that SonicNEXT is kicking up the daisies, the Gregorsoft website has moved to the Fan Game Network at EmulationZone! I haven't uploaded the downloads (0_o) yet, but I should be able to remedy that over the next week or so.

  • (13/01/01)
    Added a link to the Links page.

  • (10/01/01)
    Updated the SU3 section of the Games page slightly. And I fixed another typo in Monday's (08/01/01) update.

  • (09/01/01)
    Corrected a typo in yesterday's update. I must have been really tired yesterday; take a look to see what I mean:

  • (08/01/01)
    Well, I've need nack been back ('Need nack???' I've seen some strange typos in my time, but this...) to school, and (I think) I survived. Normally I would use school as an excuse for not working on SU3, but if I did any less than I am now I'd be getting further away from completing it. Or something like that.

  • (06/01/01)
    Nothing new today. Back to school on Monday! NOOOO!!! :-)

  • (03/01/01)
    Changed the Christmas colour scheme back to the normal. I also changed the MIDI.

  • (01/01/01)
    Happy New Year! I told you I'd update on Monday... :-) Originally I had intended to update a week ago, but what with Christmas and such I was somewhat preoccupied. Anyway, the update: new SU3 screenshots on the Games page, poll results from my last poll are now up on the Poll page and... that's it. I think.

  • (23/12/00)
    Took down the 'Vote' button on the Poll page. Results (and, hopefully, a whole lot more) on Monday. BTW, school's out until 8th January, so that means I'll have more time on my hands.

  • (18/12/00)
    Nothing! Ha!

  • (17/12/00) - Reviews, anyone?
    Here it is again: my routine request for reviews. If you have reviews for any of my games, please send them to me or, even better, Rlan of Sonic Fangames HQ. Thank you!

  • (13/12/00)
    Redid the colours again since Monday's looked horrible. Work on SU3 has slowed to a crawl. Again.

  • (11/12/00)
    Slightly different colour scheme and a new background MIDI to create a nice Christmasy atmosphere for all those celebrating it.

  • (06/12/00)
    What's new today? Nothing. What a surprise.

  • (04/12/00)
    I've decided to redo the Special Stage as well, seeing as the current one is too similar to the SU: TR one.

  • (02/12/00)
    Updated the SU3 section of the Games page. Happy December, BTW! :-)

  • (29/11/00)
    I'm taking some time to redo the SU3 engine, so the updates for the next month or so will be somewhat lacking in content. Nothing new today.

  • (27/11/00)
    Updated the screenshots on the SU3 section of the Games page.

  • (25/11/00)
    Updated the SU3 section of the Games page.

  • (22/11/00)
    I've got loads of Modern Studies homework to do, so you're not getting an update today. It's due in on Friday, though, so you'll get your usual Saturday update.

  • (20/11/00)
    New poll on the Poll page. Please vote!

  • (19/11/00)
    Put the results of the previous poll up on the Poll page. New poll tomorrow.

  • (18/11/00)
    Added Somic HQ to the Links page. Oh, and no poll again. I might even do an extra update tomorrow, just for that. Aren't I so kind? :-)

  • (15/11/00) - SU3 Demo 2!
    As you have probably guessed, I have finally got round to uploading SU3 Demo 2. Get it from the Games page. And, yes, I know I said I'd update the Poll today, but, quite frankly, I can't be bothered. So there. :-)

  • (13/11/00)
    I've taken down the 'Vote' button on the Poll page, results and a new poll next time. As you've probably guessed, I wasn't exceptionally lucky, SU3 Demo 2 will probably be released on Wednesday or Saturday.

  • (11/11/00)
    Sorry 'bout that, but I'm now feeling notably better and am able to update again. [Crowd: boo, hiss!] Anyway, nothing new today except the news that SU3 Demo 2 is on the way very, very soon. It'll probably be on Wednesday or Saturday that I release it, but it could be Monday if I'm exceptionally lucky.

  • (04/11/00) - AAAAAAARRRRGGGHHH!!!!!! Pain! Pain! Pain! :-)
    Due to the fact that I am in considerable pain, I will not be able to update this site as often as I would like to. So until further notice (i.e. until I get better), updates of this site will be reduced drastically. There. You can go now. :-)

  • (01/11/00)
    November already. Amazing. Where does the time go? Anyway, sorry I didn't update yesterday, I, erm... didn't update. :-) Added a screenshot to the Games page.

  • (28/10/00)
    Added a Vitalized copy of SU Compilation 1-Player to the Games page. You'll the Vitalize! 2 Browser Plugin to play it, which you can get from www.vitalizeme.com.

  • (25/10/00)
    Updated the Games page.

  • (21/10/00)
    Added quite a bit of stuff to the SU3 section of the Games page. There's also going to be an SU3 Demo 2 quite soon, but then 'quite soon' could be anything from 2 weeks to 2 months.

  • (18/10/00)
    You: Ooga-laaaand!

    Me: Yes?

    You: Why didn't you update on Monday?

    Me: I dunno, I was ... preoccupied.

    You: Preoccupied with what, exactly?

    Me: Erm ... stuff.

    As you can probably (not) work out from the previous conversation, I was unable to update on Monday as I was preoccupied with stuff. If the truth be told, however, I was, in fact, bored. Yes, bored. I haven't done any work on SU3 in ages, and I really can't be bothered doing it. Which means no updates. I'll try to get you something to chew on for Saturday, but no promises, OK?

  • (14/10/00)
    Added an SU3 Screenshot Gallery to the Games page. Click the 'More...' link under the 3 screenshots on the SU3 section.

  • (11/10/00)
    Oh. 'S Wedensday, i'n'it. Oooo... [Falls asleep and bangs head off keyboard]

  • (09/10/00)
    Added a link to the Links page. Also changed the main page's BG Music, in case you haven't already noticed.

  • (07/10/00)
    Updated the screenshots on the SU3 section of the Games page.

  • (04/10/00)
    For some strange reason, SU3 development seems to have slowed to a crawl, which means nothing new today (awwwww!! ^_^). Hopefully I'll speed up and have something for you next time.

  • (02/10/00)
    Happy October! Anyway, I have something incredibly important to ask of you: please vote for me! I've been nominated for 'Best Fan Game Development Team' at TSSZ. Click here to go to the voting page. Thanks!

  • (30/09/00)
    New poll and results from the last one on the Poll page. Please vote! I also updated the Links page.

  • (27/09/00)
    Took down the 'Vote' button and the 'Results' link from the Poll page. New poll and results of the old one next update.

  • (25/09/00)
    Updated the screenshots on the SU3 section of the Games page. Yes, again.

  • (23/09/00)
    Added another cheat to the Soinc Ultra Compilation section of the Cheats page. Remember to keep the SU3 Demo opinions coming in! :-)

  • (20/09/00) - SU3 Demo 1!
    As I said, today's the day I was to release SU3 Demo 1. And I did. Get it from the Games page. Please, please, please tell me what you think! I need your opinions! I received a worryingly small amount of feedback on SU: TR, so I need all the more feedback now so I know what SU3 needs.

  • (18/09/00)
    Nothing new today, got lots to do. SU3 Demo 1 on Wednesday.

  • (16/09/00)
    OK, here's todays update: I've added a Message Board, I've updated the SU3 section and added some screenshots to the Games page, and I removed some of the less relevant links from the Links page. Well, I think that's about it for this update. BTW, that SU3 demo should be out either Monday or Wednesday.

  • (13/09/00)
    Upon further research I've descovered that e-mail sent to my old address will, in fact, reach me, but use the new address anyway. Nothing new today (I know that's been two in a row), but expect plenty next time.

  • (11/09/00) - AARRGGHH!!!!
    Stupid NBCi! My e-mail address has (inadvertently) changed to oogaland@email.com. Any mail sent to my old address will NOT REACH ME - repeat - NOT REACH ME!! If I don't seem to be replying to your old e-mails, please send it again to my new address. Thank you. Oh, and an SU3 'Technology Preview' (i.e. demo) will be out quite soon.

  • (09/09/00)
    'Where have you been?' I hear you ask. Well, I've been sitting down/reading/twiddling my thumbs/doing homework while waiting for my new fan to arrive, after I knocked the old one into its grave while attempting to install another 32MB RAM. But it's finally here, and I now have a PC with double the RAM. Lava Reef in Sonic Chaos Revolution starts 60 times faster!!! 10 minutes has been cut down to 10 seconds! And the rings work as well. But enough about me and my computer, you probably want to know what's new today. Let me think... Oh yes, I added a progress thing to the SU3 section of the Games page.

  • (04/09/00)
    Added Danz Webz and removed EST from the Links page.

  • (02/09/00)
    A couple of new SU3 screenshots on the Games page today.

  • (30/08/00)
    What's been updated today? Various things. I've added a new link to the Links page, fixed another misbehaving link there (namely the one to BeSeen), and added some cell padding to the Games page. Please note that our Poll is still running, so if you haven't already voted, please do! You're not getting any more SU3 screenshots today, as I'm doing this update from a school computer which of course doesn't have MMF installed, meaning I can't open up SU3 and take some screenshots. Yeah, I could've built a standalone .EXE, brought it with me and then take some shots on this computer, but I'm sure you wouldn't want me to go to the bother and are happy to wait 'til next update for some more. Aren't you?

  • (28/08/00) - Oo! Screenshots!
    Seemingly I messed up the link to the SU3 page, so to make up I've added a complete new section for SU3 to the Games page. Part of the new section is... wait for it... screenshots! I'm sure you're practically on the edge of your seats in anticipation, so I won't hold you back any longer. :-)

  • (26/08/00)
    Welcome to the new-look Gregorsoft page! I've redone everything in order to resolve some compatibility issues with Netscape Navigator. I've tried to keep scripting to a minimum, so don't complain about lack of interactivity. Yes, well, that's about all I've got to say today. Not a lot has changed in the sections (except the interface), but I've made quite a few minor changes along the way.

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