Stack Object | |
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The Stack Object creates two simple LIFO stacks; one for numbers and one for strings. Values are 'pushed' on the top and then 'popped' off again later. This is especially handy for multiplayer games, where you may have events occurring in real-time bringing data that you want to queue up and handle later. |
Bitwise Operations Object | |
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The Bitwise Operations Object provides the user with bitwise AND, OR, NOT and XOR functions (C operators &, |, ~ and ^, respectively). MMF v1.5 has these built in, so those of you with the new version don't need this extension. |